I mean its not a game breaking bug at all but its very annoying and is the only problem plaguing my game so id love to be able to help fix it somehow. This file is generated after the patch is run for the first time. There is also someone else who i seen has exactly the same problem, he may have worded it better if you wanna check out his post To get around the 'invisible' shield problem for mods you do not have a mesh pack for: Add the shield mod to the BlockList.txt file in the SkyProc Patchers/Dual Sheath Redux Patch/Files directory and rerun the patcher. A lot of animation loops and I couldnt figure out the hotkeys. All Geared Up: Bow does not persist unless it is equipped. Equipping Overhaul + Auto Unequip Shield to Back: Shield does not persist unless it is equipped. im not new to modding so load order and all that stuff isnt a problem though i can paste it anyway if anyone wants. Equipping Overhaul + Dual Sheath Redux: Shield does not persist unless it is equipped. Has anyone encountered this bug yourself or know how i can fix this? i use the latest version of DSR and 4.0.2 of extensible follower framework (i pretty much follow neovalens entire Skyrim revisited legendary guide). Dual Sheath Redux - Staves of Skyrim Pack Dual Sheath Redux - The Chronicles of Steel Pack Dual Sheath Redux - The Loners Sword Pack Dual Sheath Redux - Unique Uniques Pack I also have JaySuS Swords which I later heard messes up the mod so I installed Sharlikrans Compatibility Patches - JaySuSSwordsV14 as per instructions in the Dual. If shield on back npcs is unticked in mcm then the equip bug is sorted and never happens but when weapons are sheathed they obviously still carry the shields instead of on back (as its supposed to) After installing a new mod (a dope house mod link, my shield went under my feet and my sword and dagger (which were on my back) went back to my hips. This continuously happens after much testing. A Lot of Dual Sheath Redux Patches: Bobs Armory Skyrim - Swords - Axes - Bows - Spears DSR Patch: Dual Sheath Redux requires a skeleton like XP32 or XPMSE, Java, and SKSE. I have the whole chibang as recommended from Dual Sheath Redux (FNIS, Immersive Animations, Ragdolls, XPMS), and all was well for a bit. Id consider it a major fuck up, if it wasnt for the fact that it works perfectly. Hello, Im writing this because I couldnt really find someone with a similar issue.So what my problem is, whenever I sheath my weapons, the shield simply disappears from my hand, instead of going to my back. If followers have shield on back npcs enabled in mcm then when they ready there weapons the shields dissapear/unequip and the follower wont reequip it again. FNIS/XPME/Dual sheath, shields dont appear on back I installed FNIS and skeleton XPME, installed some idle mods, went ingame to check and those were working. Shield doesnt appear on back in Dual Sheath Redux. After this the Shield on Back style option was not available had to go into SimpleDualSheathe.ini file and add PlayerNPC configuration. Began to work but I decided to be dumb and not run Nemesis after installing them. Ive narrowed down a bug 100% to dual sheath redux with shields and npcs. Solution: Simply installed XPMSE and Simple Dual Sheath.
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